The Premise and Standings
Each week we’ll face off in a best of three series playing a different board game from our collection. The winner claims the moniker of C&C Clash Champ for the week. The loser finds their world flipped upside down. The lesser player also gets to choose the game for the next week.
We will maintain a record of wins and losses throughout the year to see who finishes 2022 as the ultimate board game champ in our household.
Our current C&C Champion is Confetti after winning last week’s Guillotine faceoff.
Pre-Clash Current Standings:
- Weekly Winner: 13 Chaos – 16 Confetti
- Individual game wins: 42 Chaos – 40 Confetti
After losing last week, Chaos has chosen WWE Legends Royal Rumble Card Game.
The Game – WWE Legends Royal Rumble Card Game


Every January, the WWE holds their annual Royal Rumble match. Two wrestlers start in the ring and then every few minutes another competitor enters the ring. This continues until thirty wrestlers have entered the match. The only way to be eliminated from the Royal Rumble is if you are thrown over the top rope and both your feet hit the ground outside of the ring. Wrestlers will be eliminated until only one is left standing and is crowned the winner of that year’s Royal Rumble match.
WWE Legends Royal Rumble Card Game works to capture the excitement and fun of the WWE’s yearly Royal Rumble match. Each player will start with a WWE Legend (classic wrestler) and work to eliminate their opponents. If a wrestler is ousted from the match, the controlling player will simply draw the next wrestler from the competitor deck and keep going. This trend will continue until there is one player with the last remaining wrestler. There will be the number of players times three wrestlers available.
Each round, every player will have six cards to choose from to play facedown. In a multi-person game, the cards should be angled toward who the player wishes to attack. Once everyone has selected their cards, there will be a grand reveal. Then, turn order will be determined by card speed. The higher the number, the better. Tied will be broken by the “title-holder” token, which is originally awarded to whoever most recently watched a wrestling match or whoever most recently eliminated someone in this game.
Once turn order is decided, players will execute their attacks. They may have played strike, kick, or move attacks. Some cards are straightforward attacks, while others will have special abilities to enact along with them. Attacks can be modified with boost cards to make them faster or stronger. The opponent receiving the move does have a chance to play a special card to stop the move if possible. If the move cannot be stopped, they take the appropriate amount of damage and play continues unless the wrestler has taken their max amount of damage.
When a wrestler takes their max damage, they are eliminated from the game and all their unplayed attacks and cards that represent their damage are discarded. If any wrestlers remain to be drawn, then the player will get their next wrestler and continue the game next round.
Along with the basic attack and attempt to block actions, there are other effects to watch out for. Some cards will allow for elimination tactics that are not maxing out a wrestlers damage. Some moves are especially devastating because they are “cheap tricks” (illegal moves). This leaves them open to be stopped if an opponent has a “ref” card. Finally, some cards will allow a wrestler to hit their signature move, a special ability that each wrestler has that can be used once per game.
The trick with WWE Legends A Royal Rumble Card Game is to carefully weigh your options. The game continues until only one wrestler is left. Work to eliminate opponents, but don’t blow all your best cards too early. Also, since there is no max to the number of wrestlers a player can use, players need to determine when is the best time to eliminate someone and when it might be wise to let their wrestler go in order to refresh themselves.
It’s a nonstop free-for-all that is packed with action. You never know what moves might happen and it is impossible to predict the shenanigans that are sure to occur. When it comes to winning, there can be only one, but everyone is sure to have some fun.


Chaos’ Pre-Clash Thoughts:
There is often the argument in wrestling storytelling about whether holding and defending the title or the title chase is the more interesting story. Is it the climb or the summit? I’ve been on the climb for a few weeks now. Maybe this is the week where things turn around.
Confetti’s Pre-Clash Thoughts:
We’ve never played this game before, so I’m not too sure what to expect. If it was a test of wrestling knowledge, Chaos would for sure have me beat. Luckily though, it’s a card game and I tend to hold my own in those. Here’s to hoping I can avoid going over the top rope and maintain my title for another week.
Game 1 –

The first game saw Chaos starting with “Big Daddy Cool” Diesel while Confetti drew the often unstoppable Goldberg.
The large men clashed and hit hard, but it was not long before Diesel somehow used an armbar to throw Goldberg over the top rope. Confetti next drew “Mr. Perfect” Curt Henning. Chaos’ Diesel already had some serious damage and he soon went down to a flying suplex.
Confetti kept Mr. Perfect from taking any damage before his first elimination, thus living up to Henning’s perfect namesake. Chaos brought “Latino Heat” Eddie Guerrero and quickly hit his signature Frog Splash. Drawing the top ten cards from the deck and applying all the boosts, Chaos hoped for a big hit, but only got a medium one. Apparently the heat was more of a smolder. Mr. Perfect quickly racked up some damage and knocked Guerroro out with a double ax handle.
Chaos pulled “Ravishing” Rick Rude, an impressive specimen both in the ring and to the ladies. The swinger hit a Swing Out and Mr. Perfect stuck the landing on his exit.
The final showdown had a fresh Rick Rude up against the “Nature Boy” Rick Flair. Coincidently, the real Rick Flair wrestled his final match this past Sunday. Despite all the odds, the 73 year old man won both his final match and the first game of this Clash with a Figure Four Leg Lock.
With a tear in her eye, Confetti treated this win as the greatest moment of her life. WOOO!!!
Game 1 Winner: Confetti with Ric Flair
Game 2:

Mirroring the main event of 1990’s Wrestlemania VI, fans got to see The Immortal Hulk Hogan (Chaos) take on the Ultimate Warrior (Confetti). That match is known for being a thunderous and quick bout of hard hitting moves before Ultimate Warrior prevailed. Here too, the decision as was quick and decisive in Warrior’s favor. Confetti immediately busted out a Body Slam with a steel chair. The damage dealt activated body slam’s ability that let Warrior throw Hogan out early. How does a bodyslam with a steel chair work to throw someone over the top rope in reality? Who knows, but it made quick work of Chaos’ Hogan.
Chaos smiled as Andre the Giant entered on his behalf. Andre came in with a massive amount of health. Since her illegal “cheap trick” worked during the first salvo, Confetti went back to the well and busted out a ladder. Chaos had no ref cards and could only watch as The Ultimate Warrior hit Andre with a Clothesline on a ladder. This gave exactly the right amount of damage to activate clothesline’s early elimination ability. The mighty giant was felled in an instance and The Ultimate Warrior still had no damage.
In slithered Jake “The Snake” Roberts for Chaos. Channeling Jake’s slimy and vile nature, Chaos turned to the darkside and went for a closed fist punch to set up a combo. Confetti immediately called in a ref card and canceled Chaos’ attack. Warrior freely took a massive chunk of Jake The Snake’s health. Unlike the earlier competitors, Jake got a second shot at Warrior, so he threw out his fast move. Unfortunately, both wrestlers moved with a speed of five. In the event of a tie, the title holder gets priority, which was Confetti at the moment. One One back body drop later, and The Ultimate Warrior continued his streak of eliminations.
“The Million Dollar Man” Ted DiBiase made his way to the ring with a cackle, but The Ultimate Warrior had no time for fools. A quick tussle lead to a Gorilla Press Slam and The Million Dollar Man would have to cry into his money tonight.
Confetti’s Ultimate Warrior needed to only eliminate one final wrestler to win achieve a perfect and full victory. The gong sounded as the final entrant was… “The Deadman,” The Undertaker! Here we had a battle between two men known for doling out beatings while easily absorbing a lot of punishment themselves.
Undertaker hoped to take advantage of The Ultimate Warrior’s accumulated damage, but the Warrior still had some gas left in the tank as he dodged move after move. Meanwhile, Taker absorbed some hits while surprisingly doding a few as well.
It seemed to be anybody’s game, but finally The Ultimate Warrior was bested. The Undertaker landed a Leaping Clothesline for the win. The Ultimate Warrior could only rest in peace, as Chaos tied up the Clash.
Game 2 Winner: Chaos with The Undertaker
Game 3:

The final game would decide it all. Chaos started with “The Icon” Sting while Confetti brought out The British Bulldog. A few hits and reversal later and The British Bulldog was sent packing.
The Olympic gold medalist, Kurt Angle, rushed out. He quickly dug into his bad of ameatur wrestling moves, and by that we mean, he used a Closed Fist Punch to cheat. Sting could not withstand the cheap trick and with no ref in sight, Angle stood tall.
Chaos decided to summon one of his all time favorite matches: “The Heartbreak Kid” Shawn Micheals vs. Kurt Angle (Wrestlemania 21). Unfortunately, just like in the real match, Kurt Angle proved to be the better man. However, this time he eked out the win with a Neck Breaker.
“Hacksaw” Jim Duggan (who just declared himself cancer free in real life, Yay!) would face Angle next. This is where the game got especially tricky. Chaos and Confetti both turned their attention toward losing this fight. Chaos’ hand had filled with worthless cards and he had to empty it quickly. At the same time, Confetti realized that if she eliminated Hacksaw, she would face the final competitor at a severe disadvantage since Angle had already taken so much damage.
Both players threw their weakest and slowest attacks at one another. Their ineffectiveness was a sight to behold as both wrestlers continued to hang in there. Even if either player wanted to reverse course, it was too late. Both wrestlers had accumulated enough damage to make it undesirable to enter the final round with them. Finally, Confetti succeeded in failing.
Confetti came into the final clash with a fresh Dave “The Animal” Batista. Chaos dodged some moves and hit some great combinations, but there was little he could do with his hand full of so much garbage. All it took was landing one hit for Batista to take out Hacksaw. An elbow to the knee ended Chaos’ dreams of finally winning again. Like his real life counterpart, Batista proved to be a destroyer, a destroyer of dreams. Confetti picked up the final win and continued her streak of dominance.
Game 3 Winner: Confetti with Batista


Your Winner and Still C&C Clash Champion: Confetti!!!!!!
Chaos’ Post-Clash Thoughts:
Ugh… I have to blame bad calls by the refs and late game bad draws. Also, Batista is fifteen years younger than Jim Duggan! How is that fair? I have to go find a table to flip.
Confetti’s Post-Clash Thoughts:
This game was pretty luck-based for two players, but that luck was mostly on my side! 🙂 Excited to head into another week as C&C Clash Champion.
New Standings:
Post-Clash Standings:
- Weekly Winner: 13 Chaos – 17 Confetti
- Individual game wins: 43 Chaos – 42 Confetti
Next Week:
See which competitor takes flight in Mariposas! Who will travel the distance and return home a winner? Tune in next week to find out!
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