The Premise and Standings
Each week we’ll face off in a best of three series playing a different board game from our collection. The winner claims the moniker of C&C Clash Champ for the week. The loser may need to trade in their gamer card. The lesser player also gets to choose the game for the next week.
We will maintain a record of wins and losses throughout the year to see who finishes 2022 as the ultimate board game champ in our household.
Our current C&C Champion is Chaos after winning last week’s Mariposas Mega-showdown.
Pre-Clash Current Standings:
- Weekly Winner: 14 Chaos – 17 Confetti
- Individual game wins: 45 Chaos – 42 Confetti
After losing last week, Confetti has chosen Jaipur.
The Game: Jaipur
In Jaipur, players act as tradespeople vying to become the personal trader of the Maharaja. In order to do this, they must first prove their capabilities.
Each player will begin the game with five cards. Any camels they start with or gain during the course of the game will become part of their herd. Otherwise, they will hold their cards unless they exchange them with the center market or sell them for points.
On their turns, players will have the options to either take cards or sell cards. If a player decides to take cards, they may take one card from the market, they may exchange for multiple goods cards with the market (netting zero cards), or take all the available camels in the market. Players can only choose one of these take-cards options and they must keep their hand at seven cards or fewer. *Camels in the herd do not count as part of a player’s hand size.
If a player opts to sell cards, they will simply take all of one type of good and send it to the discard pile. For every card discarded this way, they will take one victory token from that good’s token pile. The value of each token decreases as players get further into the pile. If players are able to trade three, four, or five cards of a good, they will also collect a bonus token corresponding to the number of cards traded away. Finally, it should be noted that the three most expensive goods must be sold in groups of at least two.
Gameplay will go back and forth until either three token piles have run out or if there are no longer enough cards to refill the market. Once that happens, the player with the most camels in their herd will receive a camel token worth five points. Then, everyone will count up their points to see who earns a seal of excellence. If either player has two seals of excellence, they are declared the winner of the game. If neither player has two seals, the game will continue with a new round that resets all gameplay elements.
Jaipur is a game of careful planning and balancing. Players will need to decide which goods are best to chase and when are the right times to initiate a trade. Too early and bonuses are lost. Too late and high valued tokens may disappear.
Who will be the tip-top trader? Find out here!
Chaos’ Pre-Clash Thoughts:
It’s not often I go completely blind into a Clash, but this is my first time playing Jaipur and I’ll only be learning the rules right before our first game. I’ll be banking on some beginner’s luck this week. I only just won back the C&C Clash Championship, so I’ll be doing my best to hold on to it at all cost to start balancing out my losing streak from this Summer.
Confetti’s Pre-Clash Thoughts:
I’ve heard nothing but good things about Jaipur, so I’m super excited to get to play it. I have a basic understanding of the mechanics, which gives me a slight leg up on Chaos. I’m hoping I can regain my championship this week and settle into another nice, long run as the title holder.
Game 1 –
One game of Jaipur works like a best two of three series in itself. Each round has a winner and the winner of two rounds is the game’s overall winner. That turned this week’s clash into not only a game of strategy but one of endurance as well.
The first game’s three round were a bit of a feeling out phase for both players. They probed at the game, trying to sense what the best strategies might be. Camels? Big trades? Quick trades? Sabotaging the other player or attempting to maximize their own turns? There were many questions that needed answering.
These first several games stayed close. Confetti tended to lock down the camels, as Chaos began drifting towards gathering points through bigger trades. Of course, there were also times when each player became a bit spooked a they pulled the trigger on a trade simply to get the higher value tokens before the other did.
As the first game wrapped up, Chaos came out on top. His scores slowly showed an upward trajectory.
Game 1 Scores:
Round 1: 70 Chaos – 81 Confetti
Round 2: 72 Chaos – 64 Confetti
Round 3: 76 Chaos – 65 Confetti
Game 1 Winner: Chaos
Game 2 –
With more experience under their belts, Chaos and Confetti each tried to emphasize the kinds of moves that benefited their previously. They also began to play a big more offensively, grabbing cards to thwart their opponent, and a lot more studying of each others’ turns.
Confetti would argue that she played this round beautifully. Chaos would say that luck played a larger role. Either way, Confetti shut out this game with a two to nothing win.
Game 2 Scores:
Round 1: 72 Chaos – 75 Confetti
Round 2: 66 Chaos – 68 Confetti
Game 2 Winner: Confetti
Game three started out just how Chaos wanted. He seemed to be unstoppable on this quest for points. He aligned trades well and the bonus tokens paid out handsomely. He ended up with a personal best score of 90, which Confetti came nowhere close to touching.
Then, Chaos says lady luck reared her tortuous face again. For the next two rounds, Chaos again made big trades for bonuses while hitting small ones just to grab high point cards. His strategy seemed strong except for one issue: he could only work with the resources available to him.
Again and again, the high cost resources refused to drop on Chaos’ turns, so Confetti happily scooped them up in order to earn big points. She also coordinated some bonus-worthy trades to further bolster her score.
In the end, there was not much Chaos could do when he could barely get his hands on the most valuable goods.
Confetti won the game and traded in her current life for one of a champion!
Game 3 Scores:
Round 1: 90 Chaos – 59 Confetti
Round 2: 70 Chaos – 81 Confetti
Round 3: 69 Chaos – 80 Confetti
Game 3 Winner: Confetti
Your Winner and NEW C&C Clash Champion: Confetti!
Chaos’ Post-Clash Thoughts:
I felt I had a good handle of the game and its strategies, but again luck just hated me. I don’t know how the market so consistently gave me garbage on my turns and offered Confetti only the best. I must go pout for a week now.
Confetti’s Post-Clash Thoughts:
Chaos thinks I just got lucky, but I think I just out-played him :). Jaipur is a super fun game and I enjoyed getting to play it. I’m excited to have regained my title and hope I can pull out another win next week.
- Weekly Winner: 14 Chaos – 18 Confetti
- Individual game wins: 46 Chaos – 44 Confetti
Chaos and Confetti see what kind of fun they can find in Cryptid. The monsters are out there and both players will be hunting them down. Will Confetti be starting another winning streak or will Chaos find a way to win?