Clash of Chaos and Confetti #41: Suspend

The Premise and Standings

Each week we’ll face off in a best of three series playing a different board game from our collection.  The winner claims the moniker of C&C Clash Champ for the week.  The loser’s world comes tumbling down. The lesser player also gets to choose the game for the next week.

We will maintain a record of wins and losses throughout the year to see who finishes 2022 as the ultimate board game champ in our household.

Our current C&C Champion is Confetti after winning last week’s Flamecraft fight.

Pre-Clash Current Standings:

  • Weekly Winner: 17 Chaos – 23 Confetti
  • Individual game wins: 56 Chaos – 56 Confetti

After losing last week, Chaos has chosen Suspend.

The Game – Suspend

Suspend is a game of balance and hand eye coordination.  Players will take turns placing colored rods on an ever growing, and always wobbling structure.  The first player to run out of pieces wins, but using all their pieces will be easier said than done.

Players will take turns rolling a die which will determine what color they need to place on the Suspend structure.  If a player has a matching color in their personal pile, they should use it.  Each color will come in a different shape and length. The player simply needs to attach the piece to the tower.  How sturdily they place it is up to them.  A precarious placement can foil your opponent, but beware because any pieces that you cause to fall get added to your pile!

If a player lacks that color they rolled, they will need to take any available piece from either an opponent or from the game’s unused pile (for lower player counts).  They, of course, do not need to take another player’s piece if it would award that player the win.  If there are no pieces of that color anywhere other than the structure, they will simply pass turns to the next player.

Turns will continue until a player finally claims victory by placing their final piece on the structure and having nothing fall off.

Chaos’ Pre-Clash Thoughts:

Here’s hoping that a game that is almost 100% based on skill and dexterity will stop Confetti in her tracks.  Time to suspend her reign and usher mine back in!

Confetti’s Pre-Clash Thoughts:

Suspend is a super fun game, but I don’t normally win. I’m going to have to give it my all to retain my championship.

Game 1 –

Chaos and Confetti began this game by reacquainting themselves with Suspend’s pieces and their levels of stability.  Both players started off with some safe plays as they worked to get through all of their pieces.  

A part of the structure fell here and there, but nothing too devastating.  Confetti gained most of the dropped pieces, but Chaos found himself picking up a part or two as well.  

Before too long, Chaos dwindled his pile of parts down to one.  This is where fate turned against him and the die refused to give him the roll of green he needed.  Instead, Chaos kept having to either place Confetti’s pieces or skip his turn all together.

Bad roll after bad roll let Confetti catch up. Then, she rolled the yellow she required with no problem.  A quick and safe placement later, and Confetti claimed the first round!

Game 1 Winner: Confetti

Game 2 –

Chaos decided to take off the kids gloves and go full tilt on Confetti this round.  He refused to place any of his pieces in an obviously steady or safe manner.  He wanted to watch Confetti’s pile of pieces grow, and grow it did.

Confetti kept trying to bring stability to the structure, and she didn’t feel great about doing anything too tricky herself.

Little by little, Chaos’ pieces disappeared. He did suffer a setback or two at his own hands, but they never lasted long.  At the very least, unlike Confetti. he was clearly making progress towards his goal.

This game went quickly and this time victory found a new home with Chaos.

Game 2 Winner: Chaos

Game 3 – 

The third game lasted longer than the other two combined.  Chaos picked up where he left off trying to sabotage Confetti’s success.  Confetti grew a little more steady with her placements and even tried a few tricky placements herself.  

Both players slowly advanced as pieces precariously swayed.  Occasional dropped pieces found their way into players’ piles, but soon it seemed like almost every available piece had been placed on the massive structure.

Chaos and Confetti both knew that only one wrong move would spell disaster.  On the other hand, victory seemed in reach for both of them.  Chaos placed a piece that seemed prime to fall, and both players had to work around it carefully.  Finally, Confetti placed her second to last piece in what felt like the safest area.  This time, she had no question about her decision.  Of course, tragedy strikes when it’s least expected.  With a crash, pieces rained down on her.  

With most of the game’s pieces, Confetti had to hope for a miracle.  She began to see light though as Chaos again and again couldn’t roll the one green he needed.  Instead, he had to draw from Confetti’s pile to advance.  Her pile kept shrinking while his one green taunted him.  Anguish!

After what felt like a lifetime, Chaos finally rolled his green and the game ended with a safe and simple placement.

Game 3 Winner: Chaos

Your Winner and NEW C&C Clash Champion: Chaos!

Chaos’ Post-Clash Thoughts:

Boom! I’m back on the climb.  The year is slowly approaching an end and I know I really have to step up and keep the wins rolling if I want to close out the year as the best.  Onward and upward!

Confetti’s Post-Clash Thoughts:

Ugh, losing is the worst, but at least I managed to pull off one win. Hoping I can knock Chaos back down next week.

New Standings:

Post-Clash Standings:

  • Weekly Winner: 18 Chaos – 23 Confetti
  • Individual game wins: 58 Chaos – 57 Confetti

Next Week: Ultimate Uno

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