Review – Furlock Holmes: Museum Mystery
Website Link – https://www.trappedpuzzlerooms.com/digital-experiences/
Price – $19.95
Disclaimer: we received this game for free with the purchase of the Ruff Bluff kickstarter.
Furlock Holmes: Museum Mystery is a digital puzzling adventure by Trapped Puzzle Rooms. Players will work to solve an Egyptian themed museum break-in using 360 degree environments on their web browser. The recommended group size is from one to four players. Players can play in the same room together or log in through separate devices and use a service such as Discord or Zoom to communicate.
The game starts with players being introduced to Furlock Holmes and completing a tutorial to learn how to use the game system. From there, players will navigate through the story, interacting with the environment and solving puzzles in order to progress. The Furlock Holmes character acts as a hint system, present with you in every location to make him easily accessible. The hint system is progressive, so you can get as much (or as little) information as you need to get unstuck.
The game is advertised as taking 60 to 90 minutes. As a duo, it took us about 90 minutes from start to finish.
Once the game session has been started, players have five days to complete the adventure before their session expires.
Furlock Holmes: Museum Mystery is a light and family friendly adventure. We were happy to see how easily the 360 degree environment and elements were to navigate. Like in any real escape room, players will need to make sure they check everything and really pay close attention to details.
The game’s narrative will lead players around to different locations and more puzzles. The adventure utilizes the story’s museum and Egyptian elements to justify the placement of puzzles throughout the adventure. The narrative does a good job of moving the adventure along without ever getting too cumbersome or involved. The mystery will unravel nicely as the story progresses.
Each location the players visit will have a handful of puzzles to solve a number of details for them to examine for clues. The puzzles are of a light to medium difficulty level. (We did use one clue, but that was more because we didn’t pay attention to details and started to way overthink a puzzle). Players will often need to figure out how different elements of a location work together and what they are trying to get a players to do.
During the adventure, players also have access to a deduction board where their findings will be summarized and saved. This should help them piece evidence together and allow players to keep track of information if they pause their adventure. This board is also where players will submit their final answers to see if they successfully cracked the case.
Overall, this was a fun adventure that was a nice introduction to Furlock Holmes and his world. This adventure felt very family friendly and should be fun for anyone looking to solve puzzles in a unique “environment.”
Official C&C Rating:
Overall Fun: 3.5/5
Total Averaged Rating: 3.5/5